- Overview
- Transcript
5.1 Thanks for Watching!
In this concluding video, we’ll go through what we’ve learned in the course, and I’ll give you my final thoughts on the process of creating our headphones in Cinema 4D. I hope you’ve learned lots during this course and that you’ll feel confident applying your newfound skills in other projects. My name’s Jonathan Lam, and from all of us here at Envato Tuts+, thanks for watching.
1.Introduction1 lesson, 00:41
1.1Welcome to the Course00:41
2.Cinema 4D Overview3 lessons, 25:43
2.1Cinema 4D Setup04:30
2.2Introduction to Basic Shapes10:05
2.3Introduction to Deformers11:08
3.Modelling Fundamentals7 lessons, 47:22
3.1How to Edit Basic Shapes11:03
3.2How to Use the Extrude Tool07:53
3.3How to Use the Bevel Tool04:59
3.4How to Use the Boolean Tool06:04
3.5How to Duplicate Objects03:51
3.6How to Use the Bend Deformer05:53
3.7How to Use the Spline Tool07:39
4.Lighting and Rendering2 lessons, 17:11
4.1How to Create Materials13:26
4.2How to Render Your Final Model03:45
5.Conclusion1 lesson, 00:52
5.1Thanks for Watching!00:52
5.1 Thanks for Watching!
So with that, we've come to the end of the Up and Running with Cinema 4D course. Now that you understand the basics of how to create and adjust shapes, you can experiment by creating different models of your own. The great thing about constructing models in 3D is that you can easily come back to your model to make some adjustments, such as changing the colors. I hope you've learned a lot in this demo and that you can apply these skills to your own workflows. I hope that you've learned some new things in 3D that you haven't been able to use before and that you can use them to create your own future illustrations and designs. I had a lot of fun creating this course, so thanks for watching. Good luck creating your own models in Cinema 4D, and I'll see you next time on Tuts+.