6.2 Blending the Face
In this lesson, I’ll be showing you the two remaining steps with blending in the face. The first thing we’ll do is add a layer of extra dots where the value areas meet one another. This will create odd values like 3s and 5s. This way you get even gradations across your piece and the face will smooth out and become less graphic-looking. The second thing we’ll do as we work our way through the piece is push the value as needed. After the shirt is pushed to its full 9 value in areas, you begin to see how the face needs to get darker in certain areas. So we’ll be jumping round our piece using the photo reference as a guide to blend in the even value areas and push the value scale. Our aim is to have all the values, from 0 to 9, in the face when we’re finished.