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4.2 Bigger Flying Rocks and Highlights!

In this lesson we add bigger rocks flying in the air as well as adding branches and further highlights.

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4.2 Bigger Flying Rocks and Highlights!

Hello, and welcome back to lesson 8 of Creating a Thrill Scene with Manipulation. To end this lesson, we'll be adding in some more flying rocks which is gonna be the basis around our main character, the woman. They're gonna be tied to her, basically, with some branches. First of all, let's bring in the rocks. So it's the same ones we used before for the front of our mask. That's gonna be these here. I’ll just drag them all in now. Okay, so these, okay. Let's place all of these above all of our layers as well. Make sure they don't get all confused. So those there, place them above the smoke. Okay. Let's place them out accordingly. So this one, which is this one? Let's leave that one out for now. I’m not sure if i want to use that one or not. Okay for this one, let's place here up here. Scale it down. So this is going to be a bit further up. So this is all about creating depth of field. So obviously the bigger the rocks are, the closer they'll be to your screen or your camera. That's what we're trying to emulate here. Okay, something like that. Yes, and then this one here, let's place this one here. I don't really like the sort of straight edge so I want to change that for sure. But let's not use that one. Let’s delete that one actually. That one's a bit rough. This one can go right in the back even farther away from our main character. And then this one if I can find it, not that one. So here is gonna go right here. Okay, so about there. So let's get rid of this one on the bottom here. Okay still need that one. Put this one up here if you wanted to. You don't have to follow exactly what I"m doing, you can do something different if you want. Some are there in the corner will obviously make it a lot darker. Let's do that now. Let's pull it to the group. Pull it flying rock. A floating rock everyone. I'm gonna change the angle of this rock here, because it looks a slightly been off the floor. Although that might be what you want, but I want this to be a bit more jagged at the edge, so I'm gonna add a mask. A black brush with a hard round, and I'm just going to cut off this triangle edge. First I make sure my hardness is at 100%. Because it's a rock It would be 100%. Okay something like that, it looks better. Okay so let's darken these now. So for this I’m gonna go a general darken. Now if you were to add just one of those into a group, you could do let's say a levels. Put above and attach it to the group. There's another way to do this. So at the moment, this group is on pass through. Now what that means is that anything that you do inside of this group will pass through on to the ones below. If we change it to normal, if I would put an adjustment inside, any adjustment inside that group with a normal layer style, only affects what's inside that group. Just a little tip there. You can also organize it a little bit easier and it won't be so ugly. Si I'm going to do that. So brightness down. Okay, something like that looks good. Now, I'm gonna add the nerve brightness. So, I'm actually going to attach this one to the top one on the left hand side just because, it's very small and we don't want to affect all the other ones. Okay, so that top one there, so I'm just going to attach it and I'm going to darken that quite a lot. So, something like that. Okay, now on this actual brightness and contrast layer, the one inside. What I'm gonna do is actually mask out on the side closest to the sun. The sun's obviously gonna be behind the mask and sensor. So what I'm gonna do, get a soft round brush. What I'm gonna do, no flow just mask out that brightness and contrast on that side there. So obviously we got a nice light edge then. Same with this one over here, this rock. And same with this rock here on that side. And then same with that one. And then same with the other one. Just create a little bit of a lighter edge. Okay, I'm actually gonna add another exposure layer this time. So I’m gonna expose it down a lot more, a little bit darker than it is, and then bring out the gamma correction just to have a bit more darkness on the inside, or the outside as I would say, off the rock for something like that. Looks good. If you want to blur these as well, you can do. Okay, let's do that. That's the top left I want, let's definitely blur that a lot cuz I don't really wanna see that. I mean, we could delete it, but I want a bit of blurriness. So add a blur like that, that looks good. Do the same to each of them, this one here. So I'll now blur them there. Motion blur. I’ll also make sure they're all smart objects so we can actually adjust the blur. So I wanna let that. But I also want to mask out the top of this rock. So you can still see that it's a rock, but the bottom's a bit blurry. Let's bring back some of it on the bottom half of the rock as well. So something like that. And you can still see it's blurry, but you can see it's still a rock. So do exactly the same to each of them. A blur, motion blur, bring it to the left-hand side now [INAUDIBLE] side like that. And then of course mask it. At the bottom, or at the top, either one. Like that. Okay, and then the other ones. Put that one there in the corner. Blur this quite a lot because it's quiet in the back so I want this to be the depth of field effect. So something like that. That looks good. I'm missing one here, so this one on the right hand side, which is a big rock. So it's this on the bottom? Yeah. Let's make sure that's blurred, yeah. Blur->Motion Blur, and then this way this time Again, just blur it like so and then mask out what you want left in. So, something along those lines. Okay, it looks really good. Okay so now we're actually going to add in our tentacles, but they're going to just be branches. But it fits in with the bomb behind our mask, our branches. But I’ve also noticed that the mask is way to low to the floor, so I want to move it up a little bit. So let's close this rocks for a minute. Here's the mask. Let’s just move this up slightly. So about there. As you can see now we can actually see underneath the mask and a lot of the roots come through a lot more. Dont' go up too much, otherwise you are going to ruin it. Just something like that, so you can see a bit of the light behind. Now turning to the light behind, I want to add the sun now. Just I can get my bearings of where the sun is going to be. So in the background layer, just a bit above that. So do that. So new layer. Same color as the sky here, slight yellow there. That’d be nice. Now let's just make a big round circle like that. Click once or twice to see. So once they're smaller, click again, they're smaller, click again and just play around like that to create a nice sun. So now get the white. This is gonna be yellow now. So then go back to white. Start a nice sun effect around there. Looks good. Make it a bit bigger possibly. Maybe a little bit smaller, let's see. So we will duplicate this CTRL J. Change to overlay. Lower the opacity to zero and bring that up a little bit. Okay, I'm actually going to blur the second one. I think it's got a bit of a radio effect. As you can see where the circles have met. I want to blur that now. So get a filter, blur and Gaussian blur. I’ll fix that for us, and now it's gone all smooth. Nice. Okay, looks good. Okay, I'm gonna add another layer above. Change this to overlay again. I'm just gonna add big white circle and let's just see what it looks like. All right, looks good. They bring out the flow. Okay, it looks not too bad. I think I might actually just make it yellow circle and change that to overlay. But let's do the circle first. I want a big nice effect here. And now change that to Overlay. Lower down the opacity to zero and then bring up until you like. So that's not too bad. It's quite orange though. Let’s bring it up and then lower down the saturation. So adjustments, hue and saturation and bring it to zero and then bring it back up until you like it. So about there. That looks fine. Okay, now, I need to add a rim to our masks, as a sun rim, like it would have. So, on the mask, open that group. Now, we're going to add in a new layer above, attach it to the mask grouping layers. Got the curve of the sun, already got that on there. And then just go around the edge of our face mask like so. Okay, so now when you've got that, change the layer style, let's go for a few. See which one's gonna look best on this. There probably will be overlay. Yeah it always is. Okay, so that's that one. I'm gonna change the hue and saturation again. I want to change it to more of a orange. Let's have a look. Yeah, like that. Bit more orange at -2. Lower down the saturation to zero and then bring it up, like I said before, until you like it. So something like that. Okay that looks good. now I'm going to do another one. This one is going to be a bit more harsh. Let’s try and go colored dodge. Edit, fill with black. Now what is this? That, basically color dodge layer is just making it extreme highlights. When it's on color dodge, it just makes it just blown out a lot, but obviously we're going to be using a lower opacity. And we'll try and make this look nice and shiny like a real reflection. So as you can see, it's just enhanced that yellow effect even more. And it looks really nice. Okay, something like that. Also need to lower down the opacity of this. It's getting a bit too much, so let's do that. Like that. If you need to fix it and you don't wanna lower the opacity, it might change the look of it. Let's change this white to black. Go back to the black. And we do just go over it in black and that'll get rid of it for you. And you can do it again. Let's do that. That's the brush, and there we go. Some light bleeding basically is what it’s called. Okay, like that. A little bit too much on that right-hand side of his forehead. So something like that. Let’s zoom out, see what it looks like. Always looks best in thumbnail version. So zoom out if you want to see what your image is looking like. Because most people will see it in this size. So if it looks bad in this size then obviously you've gotta change it. I'm liking it. Now it's just a bit too harsh, so let's go to curve. So our levels, CTRL L. Let's just bring down that white point. And I’ll just make it less harsh. So something like that. It's a bit like using the pastile, but it's just a bit more, a bit easier to use. So like that, okay? Now I'll do the same thing to these rocks. So I'll go into the flying rocks, okay. And I can add in a dodge layer. So a new layer, obviously cuz we've got the group as normal or not pass through. We can just do it directly underneath color dodge. No, we can't do that. We'll also use it as a group attachment. It's pretty cuz there's a black and dodge makes the whole black. So let's go on to the flame rocks and just add in a nice orange glow to the outside where the sun would hit it. This is how you create realistic lighting. I mean obviously this is a fantasy piece, so it's not gonna be entirely realistic. But we're trying to get the depth of field, the lighting all as realistic as we can. Something like that looks really nice. And do the same thing again, but just a normal layer. I'm pretty sure this one can go inside the group. Let’s try that. Nope it can’t. Let's try and change this. It's just a layer, that's why. So attach that one. Put the whole rock kind of orangey. Same with these. Okay, and then change this one to soft light, bring down the opacity to zero, and then bring it back until you like it. So something like that. Okay, that's awesome. So let's add in the branches. So we've got the flying rocks. We can actually group these now to make them a bit neater. So let's call this flying rocks again. Just call it again the exact same thing. No problem. Flying rocks. Okay, now go to this group. And I'm gonna make some adjustments to this, some branches. So we can actually make a new group for this. We’ll call this branches. Okay, and I've got a black brush. And try and get that to on there and the rock at the bottom there, and that top rock there, that top branch. Okay, looks good, [INAUDIBLE] tick. So I've done that one there. Now let's make a new layer. Let's do another one. Let's try to find one that's very similar to that one. There you go. That’s a good one. Just take that and we just rotate it now in here. So add that one to that one there. Let's try a few distort. So distort from transform. Okay, so let's join to their arm there. Now it's a bit big, dark branch at the top there, so we're actually going to change that. Let's just do it like that for now. Make it smaller. And let's just do that like that. Essentially drawing that ourselves so let's zoom in. We can draw that in. So it looks perfect at the moment. So with a black brush, really small. It can be quite difficult. Let's try four. No let's do more. Let’s go eight. Eight pixels thick should do it for us. I'm just kind of drawing that with and I'm using the brackets on my keys to make the brush smaller and smaller like that. Let's have a look and see what it looks like. Yeah, that looks pretty good. Let's do a few more, going off into her robes and stuff. So I'll make the brush even smaller this time. Even smaller, like that. Like the branch width is a it thick there, like that. Just try and make a bit more realistic, like so. That's a bit too thick at the top there, so let's do that. Change that to a hard round, and let's get rid of that at the top. Redo that. Let's go with try to go big brush, so that's ten, let's try that. Let’s pick that one. So like that and then it gets smaller, smaller, smaller. That's perfect. Okay let’s actually join this to her hand where she's sort of holding it. Again just make a few going off around the side, like that just trying to hold it there, and go around the top of her dress. Also could be around her arm if you want it to, like this. Looks like she's trying to hold it and it's wrapped around her arm like that. That looks good. Okay, so that's all I've got time for in this lesson. So we'll continue to do this in the next lesson, adding a few more branches to the face and the surrounding area.

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