- Overview
- Transcript
2.3 Points of Reference for the Human Body
I will cover all the different points of reference to use when examining a pose to help translate the pose into a gesture.
1.Introduction3 lessons, 12:03
3 lessons, 12:03
1.1Introduction01:27
1.1
Introduction
01:27
1.2Tools of the Trade04:07
1.2
Tools of the Trade
04:07
1.3Digital Workflow 06:29
1.3
Digital Workflow
06:29
2.Dynamic Gesture Drawing11 lessons, 1:16:46
11 lessons, 1:16:46
2.1Line of Action12:43
2.1
Line of Action
12:43
2.2Shapes and Curves05:41
2.2
Shapes and Curves
05:41
2.3Points of Reference for the Human Body12:54
2.3
Points of Reference for the Human Body
12:54
2.4Silhouette05:27
2.4
Silhouette
05:27
2.5Adding Structure05:27
2.5
Adding Structure
05:27
2.6Balancing the Pose05:57
2.6
Balancing the Pose
05:57
2.7Exaggeration03:43
2.7
Exaggeration
03:43
2.8Transformation04:02
2.8
Transformation
04:02
2.9Applying Space02:09
2.9
Applying Space
02:09
2.10Applying Tone10:54
2.10
Applying Tone
10:54
2.11Applying Color07:49
2.11
Applying Color
07:49
3.Conclusion1 lesson, 00:43
1 lesson, 00:43
3.1Conclusion00:43
3.1
Conclusion
00:43
After receiving a bachelors degree in “Media arts and Animation” and graduating with honors from AI (Santa Monica) I dove head first into the visual effects industry where I had the opportunity to work on a range of different feature films as a compositor, concept designer, matte painter, and even a stereo vfx supervisor. I traveled around the world working and training other artists and meeting amazing people along the way . Since then I have stepped back to work as a vfx freelance artist and started building my own creative brands and products to share with the world.