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4.1 How to Create Different Lighting Setups

Let’s now look at how to create lights and how to place them in the scene. We will also learn how to create different coloured lights.

4.1 How to Create Different Lighting Setups

Hi everyone and welcome back to create a low poly moon with Cinema 4D. So in the last video we took a look at how we could add materials to color in our low poly moon model. In this video we'll take a look at how we can create the lighting setup. So the easiest and most efficient way is to create a physical sky. You can do this under the floor button here, so clicking and hold this fFloor button and selecting the physical sky. And then once selected the view port will change indicating that you have the physical sky installed. And it will also appear here in our list view. Let's make sure that the physical sky is selected. And we can go through some of the options in our adjustments window. So the first thing that we wanted to take a look at is under the sun tab. So making sure that the sun tab is selected, we can adjust things like the intensity here. So just if we bring the intensity up, you can see in our view port how the lights, or the sun, is getting brighter. And if we bring the intensity further down, you can see how it starts to get dimmer and darker. So let's bring the intensity back up to 100%, like so. Cool, now you can also see that the preview color for the light has been set to a default light orange color. Now if we try to change this you can see how it sort of snaps back to the original color. So in order to create a new color for our light, we need to make sure that Custom Color here is selected, or is ticked. And now the preview color has been grayed out. And we can now select a new color for our light. So for example, if we went and selected a blue cold light here, you can see now how that is reflected in the view ports. Cool, so let's bring the saturation down a little bit, Like so. And you can play about with the color, or indeed if you wanted untick and going back to the original preview color over here. So next we can have a look at the shadows. So just going down here, scrolling down, you can see we've got the shadow area here. And we can change the type of shadows in the drop down menu here. So the standard setting is always set to area. However, if we wanted the shadows to look sharper, we can choose retraced hard. Now if we select that we can see the difference of the shadows by clicking our render preview button here. So let's go ahead and click on that. I can see how now the shadows have a very hard edge to them. So you can see the shadows have quite a hard edge. And if we went back to Area and selected our Preview button here, You can see the difference, and you can see how the shadows are slightly softer around the moon here, you've got a more softer look. Cool, so now that we can change the type of shadows, we can also change the density here as well. So let's go ahead and bring the density of the shadows down. You can see by doing that the shadows become a little bit lighter. And if we wanted the shadows to be really dark, we can ramp that right up. And if we click on the Preview button here, you can see now the shadows are a lot darker as well. Cool, now we can also change the color of our shadows here which will give us interesting results. So double-clicking on the color here, we can make the color of our shadow a bright pink color. And we can now see how that looks in the preview. And you can see how that's affected all our shadows. Cool, the next tab that we want to have a look at this time is the Time and Location tab. Now this is where we can change the direction of the sun. We can click on the arrow's head to move forward or backwards in time. And we can see how this affects the lighting for our moon. Now one final tip for the lighting is to use the rotate button here. So making sure that the physical sky is selected, we can click on the rotate button. And by using the rotate tool you can see now how this can also change the direction of the light, like so. Excellent, so that's it for this video. In the next video we'll take a look at how to use the camera tool. See you all there.

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