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CancelDesigning Game UI Assets in Adobe Illustrator
Introduction
00:32
This course will take you through how to create some basic user interface (UI) elements for your video game project using Adobe Illustrator. You will learn the step-by-step process for creating stylized textures, buttons, and icons. This course is perfect for designers, illustrators, and game artists. Topics will include shape design, layer properties, and drawing techniques.
1.Introduction1 lesson, 00:32
1 lesson, 00:32
1.1Introduction00:32
1.1
Introduction
00:32
2.Create the Wooden Textures4 lessons, 38:10
4 lessons, 38:10
2.1Blocking Out the Shapes09:55
2.1
Blocking Out the Shapes
09:55
2.2Creating Texture11:50
2.2
Creating Texture
11:50
2.3Develop Highlights and Lighting06:21
2.3
Develop Highlights and Lighting
06:21
2.4Create Alternative Shapes10:04
2.4
Create Alternative Shapes
10:04
3.Buttons3 lessons, 34:37
3 lessons, 34:37
3.1Create the Icons12:57
3.1
Create the Icons
12:57
3.2Create a Round Button10:21
3.2
Create a Round Button
10:21
3.3Create Alternative Buttons11:19
3.3
Create Alternative Buttons
11:19
4.Conclusion1 lesson, 01:14
1 lesson, 01:14
4.1That’s a Wrap01:14
4.1
That’s a Wrap
01:14
Hi everyone! My name is Jonathan Lam, and I'm a digital artist on a mission to empower, educate and inspire creative students just like you to gain the creative skills you desire!
Currently I work for Ubisoft as a concept and game artist. My skills range from graphic design to illustration, animation, 3D modelling/sculpting, concept art, and video editing. Some of the projects I've worked on include Hungry Shark World, Hungry Shark Evolution, Starbeard, and the Kickstarter-funded game called Eminence: Xander's Tales.
I've also worked as a graphic designer and illustrator with many high-profile clients, including Riot Games, Sony Entertainment, Hasbro, and Google.