Learn 3D design with our free tutorials

Bring your ideas to life in three dimensions with our 3D design tutorials. From modeling to animation, we'll help you create amazing visual experiences.

All 3D Design content:

  1. Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 14

    Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 14

    Tutorial Beginner

    In this part, you'll continue working on Wall-e's treads and build the internal components that make up the wheel assembly.

  2. Advanced Poly Modeling - Tassimo T-65 Home Brewing Station: Part 8

    Advanced Poly Modeling - Tassimo T-65 Home Brewing Station: Part 8

    Tutorial Advanced

    In this part of the series, we'll build the Tassimo's secondary water tank. Rather than modeling this from scratch, we'll re-purpose our already created...

  3. Building Accurate Virus Structures in Maya using the Molecular Maya Toolkit

    Building Accurate Virus Structures in Maya using the Molecular Maya Toolkit

    Tutorial Intermediate

    In this tutorial, Shaun Keenan will introduce you to the Molecular Maya Toolkit and show you how it can used in conjunction with PDB (Protein Data Base)...

  4. Quick Tip: Create Seamless Lizard Skin in Modo

    Quick Tip: Create Seamless Lizard Skin in Modo

    Tutorial Beginner

    In our latest Modo quick tip, you'll learn how to create seamless lizard skin in Modo from 3D geometry. Tomasz Lechociński will walk you through the process...

  5. Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 13

    Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 13

    Tutorial Beginner

    We're now at part 13 in the Wall-e modeling series and our model is really starting to take shape. In the previous part you began creating Wall-e's treads,...

  6. Commercial Production Series: Canon EFS 55-250mm Lens - Part 9

    Commercial Production Series: Canon EFS 55-250mm Lens - Part 9

    Tutorial Intermediate

    In the conclusion of the Canon commercial series you'll finish everything off and combine all the different shots together into one final piece. You'll add...

  7. Modeling, Texturing & Rigging a Realistic Shark in 3D Studio Max - Part 3

    Modeling, Texturing & Rigging a Realistic Shark in 3D Studio Max - Part 3

    Tutorial Intermediate

    In the third and final part of the series, you'll learn how to construct a versatile and animation friendly rig for the shark using 3d Studio Max's built in...

  8. Commercial Production Series: Canon EFS 55-250mm Lens - Part 8

    Commercial Production Series: Canon EFS 55-250mm Lens - Part 8

    Tutorial Intermediate

    In this part, we'll continue compositing our 3D renders for shots 3 and 4 in After Effects, and add some cool 2D elements to give our fake Canon lens...

  9. Constructing a Strikingly Accurate Tattoo Gun in Maya - Part 9

    Constructing a Strikingly Accurate Tattoo Gun in Maya - Part 9

    Tutorial Intermediate

    In the final part of Ran Ben Avraham's massive Tattoo Gun series, you learn how to create Bump and Specular maps using Photoshop, and how to correctly set...

  10. Game Character Creation Series: Kila Chapter 4 - Texture Baking & Building

    Game Character Creation Series: Kila Chapter 4 - Texture Baking & Building

    Tutorial Beginner

    We are now at the fourth part of the Game Character Creation Series and here you will finally begin to breathe some life into Kila and finalize the main game...

  11. A Thorough Introduction to ZBrush's FiberMesh

    A Thorough Introduction to ZBrush's FiberMesh

    Tutorial Intermediate

    One of the most powerful additions to ZBrush in recent memory, FiberMesh builds on a growing list of amazing features, and adds the ability to create...

  12. Comparing Indirect Lighting Systems in Maya

    Comparing Indirect Lighting Systems in Maya

    Tutorial Intermediate

    In this tutorial you'll learn how to use three indirect lighting systems in Maya; Global Illumination, Final Gathering and Irradiance Particles. You'll learn...