
Model and Render a KEF Speaker using Modo
2 PostsIn this two part tutorial, Justin Mitrache walks you through how to model and render a KEF speaker in Luxology Modo 401. Based on existing reference pictures, you'll begin by modeling the object itself, after which you'll set up standard studio lighting, assign textures and modify the shaders, before rendering out the final shot.View Learning Guide...
Next-Gen Video Game Hot Rod: The Complete Workflow
9 PostsEver wanted to know how the artists create those amazing cars for AAA video game titles? Well here's your chance to find out. In this incredible Tuts+ exclusive tutorial series, you'll follow professional CG artist and teacher Laurens Corijn, as he creates a high quality, next-gen, normal mapped Hot Rod for real-time use.View Learning Guide...
Modeling & Rendering an Interior Scene using 3ds Max and V-Ray
2 PostsIn this two part series, Flavius Cristea discusses his process for creating stunning interior renders using 3D Studio Max and V-Ray. From modeling and material creation, to the final rendering, this two part series offers great insight into the art of creating visually appealing Arch-Vis Interiors.View Learning Guide...
Modeling a Luger P08 using Subdivision Surfaces in Maya
2 PostsHard surface subdivision modeling can be a difficult concept to understand, however as it has become such a big part of today's production environment, learning it has become a necessity. Using the basic polygonal toolset, this two part, narrated time-lapse tutorial covers the process of modeling a Luger P08, and is a great introduction to a standard SDS workflow in Maya.View Learning Guide...
Create a Futuristic Airship Scene in C4D
2 PostsIn this intermediate two part tutorial, we'll be looking at how to create a futuristic aircraft using C4D's primitives, structure tools, Hyper/SweepNURBS, and the Landscape and Sky Shader objects. We'll also cover how to create simple but effective materials, how to use the Camera shader from MoGraph 2, and take a look at Advanced Render post-effects.View Learning Guide...
Introduction to Smoke Simulation in Blender 2.5
5 PostsIn this invaluable, in-depth series we’ll be taking a look at smoke and fire simulation techniques within Blender 2.5, and who better to take us through this process than the man behind the official documents themselves, Gottfried Hofmann. Prepare to be amazed at just what Blender can do for free.View Learning Guide...