Modeling, Texturing & Rendering a Gingerbread Man in Cinema 4D - Part 1
Aleksey Voznesenski
•
1 min read
This post is part of a series called Model, Texture & Render a Gingerbread Man in Cinema 4D.



In our latest Cinema 4D tutorial, Aleksey Voznesenski will show you how to model a Gingerbread man using poly modeling techniques, discuss the importance of using reference images, and show you how to maintain a proper edge flow and good topology when modeling. In part 2, he'll cover creating materials, basic scene lighting and rendering.
Additional Files/ Plugins:
- Download the Gingerbread man reference image.
Introduction
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Part 1: Video 1
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