1. Design & Illustration
  2. Graphic Design
  3. 3D Design

Modeling, Texturing & Rendering a Gingerbread Man in Cinema 4D - Part 1

Scroll to top
1 min read
This post is part of a series called Model, Texture & Render a Gingerbread Man in Cinema 4D.
Modeling, Texturing & Rendering a Gingerbread Man in Cinema 4D - Part 2

In our latest Cinema 4D tutorial, Aleksey Voznesenski will show you how to model a Gingerbread man using poly modeling techniques, discuss the importance of using reference images, and show you how to maintain a proper edge flow and good topology when modeling. In part 2, he'll cover creating materials, basic scene lighting and rendering.


Additional Files/ Plugins: