This course will take you through the basics of how to create a trendy low poly abstract background using Cinema 4D and Adobe Photoshop. Over the next hour you will learn the step-by-step process for creating basic 3D shapes and transforming them into a background graphic.
This class is perfect for designers, illustrators, and anyone else who would like to learn a bit of 3D modelling to add to their designs. Topics will include some basic 3D modelling techniques, rendering, plus lighting and colouring in Adobe Photoshop.
1.Introduction1 lesson, 01:29
1 lesson, 01:29
1.1Introduction01:29
1.1
Introduction
01:29
2.Modelling in Cinema 4D4 lessons, 28:57
4 lessons, 28:57
2.1Cinema 4D Overview04:05
2.1
Cinema 4D Overview
04:05
2.2Create and Manipulate a Plane08:01
2.2
Create and Manipulate a Plane
08:01
2.3Adding Colour06:32
2.3
Adding Colour
06:32
2.4Create and Manipulate a 3D Object10:19
2.4
Create and Manipulate a 3D Object
10:19
3.Rendering and Raster Effects4 lessons, 35:36
4 lessons, 35:36
3.1Adding Light09:15
3.1
Adding Light
09:15
3.2Rendering05:42
3.2
Rendering
05:42
3.3Create the Background09:59
3.3
Create the Background
09:59
3.4Create Variant Backgrounds10:40
3.4
Create Variant Backgrounds
10:40
4.Conclusion1 lesson, 01:00
1 lesson, 01:00
4.1Conclusion01:00
4.1
Conclusion
01:00
Hi everyone! My name is Jonathan Lam, and I'm a digital artist on a mission to empower, educate and inspire creative students just like you to gain the creative skills you desire!
Currently I work for Ubisoft as a concept and game artist. My skills range from graphic design to illustration, animation, 3D modelling/sculpting, concept art, and video editing. Some of the projects I've worked on include Hungry Shark World, Hungry Shark Evolution, Starbeard, and the Kickstarter-funded game called Eminence: Xander's Tales.
I've also worked as a graphic designer and illustrator with many high-profile clients, including Riot Games, Sony Entertainment, Hasbro, and Google.