Model, Paint, and Animate a Realistically Stylised Eye In 3ds Max: Part 1
Fabio Silva
•
1 min read
This post is part of a series called Realistically Stylized Eyes.
This is a multiple part video tutorial on how to create simple, yet effective, 3d eyes that can be used in either CG illustrations, or animations. This series of tutorials will cover all of the steps that are necessary, from modeling and unwrapping, to texturing, to rigging, and eventually animating the eye.
Final Effect Preview


The software that will be used are 3ds Max and Photoshop, but these principles can be applied to any other 3d modeling and painting packages.
Contents
- 1. Creating the Model: 3ds Max.
- 2. Creating the UVs and Texture 1: 3ds Max and Photoshop.
- 3. Creating the UVs and Texture 2: 3ds Max and Photoshop.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.