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How to Rig a Low Poly T-Rex Model in Blender: Part 3

In this tutorial you will learn how to create armature for a low poly T-Rex model and then rig it in Blender
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Final product imageFinal product imageFinal product image
What You'll Be Creating


Screencast

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Important Keyboard Shortcuts

G—Grab and move selected

S—Scale selected

R—Rotate selected

B—Drag Select

L—In edit mode, move the mouse over a face or vertex and press L to select all linked vertices

Z—Toggle between Wireframe and Solid shaded view

TAB—Enter Edit Mode for selected object or armature

Ctrl-Tab—Toggle between Pose Mode and Object Mode (If Armature is selected)

Ctrl-Tab—Toggle between Object Mode and Weight Paint Mode (if model is selected)

Previous Posts in This Series

This tutorial is third part of the The Low Poly T-Rex series, in which you can learn the entire process of Modelling, UVMapping, Texturing and Rigging the T-Rex model.

Part 1: Modelling A Low Poly T-Rex In Blender

Part 2: UVmapping And Texturing A Low Poly T-Rex In Blender