
Digital Art for Beginners
25 PostsPhotoshop is an excellent tool for manipulating photographs but it can also be used as a means to create stunning works of art.View Learning Guide...
Environment Creation in Maya
5 PostsThis series focuses on the creation of an exterior scene in Maya. You’ll model the environment from the ground up, exploring the many different modeling tools and techniques Maya has to offer. As the series progresses, you'll go through the uvmapping process using a combination of Maya and Headus UVLayout, and learn how to create textures using Photoshop.View Learning Guide...
Create a Stylized Ship Escape Animation
2 PostsOver the course of this two part series, Konstantin Muromtsev will show you how to create a truly unique, cinematic ship escape animation in Cinema4D. You'll learn how to use various tags, the Mograph tracer object, SweepNURBS and how to switch between multiple camera angles using the Stage object.View Learning Guide...
Water Displacement Effects with Blender and AE
4 PostsIn this series, Frederik Steinmetz guides you through the process of creating an underwater scene using Blender and After Effects. The tutorial covers setting up and modeling the underwater scene, creating a displacement map for the water's surface, rendering out passes using Blender's compositor, creating mist and depth of field effects, and compositing in After effects.View Learning Guide...
Create a Jumping Lamp Animation in C4D
2 PostsThis relatively quick series provides an overview of setting up a rigged animated object in Cinema 4D, and is mainly aimed at artists migrating to Cinema4D from another package. It quickly and concisely demonstrates everything you need to know to get started, from the basic modeling tools and animation, to lighting and rendering.View Learning Guide...
Creating Assets for Valve's Source Engine
3 PostsFollow artist Ben Henry as he guides you through the creation of a Team Fortress 2 inspired first person weapon for use in Valve’s Source Engine. Ben will start the project off by modeling and uvmapping an axe for a TF2 character in 3D Studio Max. This three part series is a great starting point for any artist interested in game development or creating their own mods.View Learning Guide...