1. Design & Illustration

Design & Illustration Learning Guides

Discover our selections of the best free design tutorials on a range of topics, all in one place. If you want to brush up your Photoshop skills or learn a new piece of software like Adobe XD, you’ll find learning guides here to help you do that. Or maybe you want something more specialised, like learning how to draw textures or how to paint hair. We’ve got guides to help you with that too.

Just browse through the list and click on a topic that interests you to discover more and to find links to our hand-picked selection of free tutorials, designed to teach you that new skill or software as easily and enjoyably as possible.

  1. Environment Creation in Maya

    5 Posts
    This series focuses on the creation of an exterior scene in Maya. You’ll model the environment from the ground up, exploring the many different modeling tools and techniques Maya has to offer. As the series progresses, you'll go through the uvmapping process using a combination of Maya and Headus UVLayout, and learn how to create textures using Photoshop.
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  2. Create a Stylized Ship Escape Animation

    2 Posts
    Over the course of this two part series, Konstantin Muromtsev will show you how to create a truly unique, cinematic ship escape animation in Cinema4D. You'll learn how to use various tags, the Mograph tracer object, SweepNURBS and how to switch between multiple camera angles using the Stage object.
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  3. Water Displacement Effects with Blender and AE

    4 Posts
    In this series, Frederik Steinmetz guides you through the process of creating an underwater scene using Blender and After Effects. The tutorial covers setting up and modeling the underwater scene, creating a displacement map for the water's surface, rendering out passes using Blender's compositor, creating mist and depth of field effects, and compositing in After effects.
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  4. Create a Jumping Lamp Animation in C4D

    2 Posts
    This relatively quick series provides an overview of setting up a rigged animated object in Cinema 4D, and is mainly aimed at artists migrating to Cinema4D from another package. It quickly and concisely demonstrates everything you need to know to get started, from the basic modeling tools and animation, to lighting and rendering.
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  5. Creating Assets for Valve's Source Engine

    3 Posts
    Follow artist Ben Henry as he guides you through the creation of a Team Fortress 2 inspired first person weapon for use in Valve’s Source Engine. Ben will start the project off by modeling and uvmapping an axe for a TF2 character in 3D Studio Max. This three part series is a great starting point for any artist interested in game development or creating their own mods.
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