FREELessons: 17Length: 2.4 hours


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CancelThe Fundamentals of Background Art for Video Games
Introduction
01:24
One of the most important aspects of a successful video game is the environment. The background is what sets the stage for the player, and knowing how to create great-looking backgrounds will improve your value as a designer. We will take a look at basic game design concepts, and then design two tileable game backgrounds using Adobe Illustrator.
1.Introduction1 lesson, 01:24
1 lesson, 01:24
1.1Introduction01:24
1.1
Introduction
01:24
2.Basic Game Design Concepts3 lessons, 12:19
3 lessons, 12:19
2.1Environment Design Basics04:07
2.1
Environment Design Basics
04:07
2.2Tiling Background Design04:18
2.2
Tiling Background Design
04:18
2.3Vector vs. Non-Vector03:54
2.3
Vector vs. Non-Vector
03:54
3.Project 1: Jungle Side Scrolling Background5 lessons, 57:40
5 lessons, 57:40
3.1Document Setup and Mountain Design13:06
3.1
Document Setup and Mountain Design
13:06
3.2Ground Design13:21
3.2
Ground Design
13:21
3.3Designing the Trees15:34
3.3
Designing the Trees
15:34
3.4Final Details14:50
3.4
Final Details
14:50
3.5Jungle Background: Optional Assignment 00:49
3.5
Jungle Background: Optional Assignment
00:49
4.Project 2: Haunted House Scrolling Background7 lessons, 1:12:11
7 lessons, 1:12:11
4.1Document Setup and Background Design14:43
4.1
Document Setup and Background Design
14:43
4.2Midground Design04:54
4.2
Midground Design
04:54
4.3Street Design14:49
4.3
Street Design
14:49
4.4Haunted House Design15:02
4.4
Haunted House Design
15:02
4.5Adding More Houses11:15
4.5
Adding More Houses
11:15
4.6Final Touches10:49
4.6
Final Touches
10:49
4.7Haunted House: Optional Assignment00:39
4.7
Haunted House: Optional Assignment
00:39
5.Closing1 lesson, 01:17
1 lesson, 01:17
5.1Course Overview01:17
5.1
Course Overview
01:17
Gary Simon has a 1 year old daughter named Natalie, and a beautiful wife Stephanie. He has two other interests aside from his internet business, which are fitness/lifting and being a hobby musician.