Lighting is a very complicated issue, so 3D programs separate it into special "maps", each dealing with a single aspect of light. We can use this technique in Adobe Photoshop, but instead of painting the character as a whole, we can create a series of layers based on 3D maps. The famous Ambient Occlusion is one of them. This is a universal technique, and while it's not fast, it lets you understand lighting so deeply that you'll be able to develop other, faster methods afterwards, or to find out what's wrong with the method you're currently using.
1.Introduction2 lessons, 07:55
2 lessons, 07:55
1.1Introduction03:11
1.1
Introduction
03:11
1.2Tools and Resources04:44
1.2
Tools and Resources
04:44
2.Maps8 lessons, 54:58
8 lessons, 54:58
2.1Shape Maps10:14
2.1
Shape Maps
10:14
2.2Ambient Occlusion12:23
2.2
Ambient Occlusion
12:23
2.3Primary Light06:47
2.3
Primary Light
06:47
2.4Fill Light04:03
2.4
Fill Light
04:03
2.5Specular Map06:39
2.5
Specular Map
06:39
2.6Rim Light03:24
2.6
Rim Light
03:24
2.7Glow Map02:46
2.7
Glow Map
02:46
2.8Diffuse Color08:42
2.8
Diffuse Color
08:42
3.Rendering2 lessons, 22:28
2 lessons, 22:28
3.1Map Rendering09:10
3.1
Map Rendering
09:10
3.2Post-Rendering13:18
3.2
Post-Rendering
13:18
4.Conclusion1 lesson, 02:52
1 lesson, 02:52
4.1Conclusion02:52
4.1
Conclusion
02:52
I'm a Polish artist with a great passion for creating new things—whether by drawing, digital painting, or photo manipulation.
I have 10+ years of experience in using Adobe Photoshop and Adobe Illustrator, both for graphic design and for creating unique works of art as well. I hold a degree in graphic design, but nowadays I work as a freelance illustrator and a tutorial author. I specialize in creating realistic art, especially of animals, and I'm good at designing imaginary creatures in a realistic way. I'm a big fan of dragons and feline creatures!
Because I learn the best by teaching, and I love sharing my skills with others, in my free time I like to create educational posts on my own blog. I also share the behind-the-scenes of my art on my Instagram. I consider myself an unofficial ambassador of Sketchbook Pro, a seriously underrated program for digital art, which I use every day in my work. You can learn more about me on the Sketchbook Blog: https://www.sketchbook.com/blog/animals-creatures-by-monika-zagrobelna



