Start 3ds Max and
open the file that was saved in the last part of the tutorial.
Start 3ds Max
Step 2
Delete all placeholders
to create the crater from scratch.
Delete all placeholders
Step 3
Create a plane with Length
Segments and Width Segments as 150 each.
Create a plane
Step 4
Press M to open Material Editor.
Material Editor
Step 5
With an empty slot selected, click on Get
Material icon. It opens the Material/ Map Browser window. Select Gradient
Ramp map.
Get Material icon
Step 6
Create the ramp as show in the following image.
Create the ramp
Step 7
Set the Gradient
Type to Radial, Noise Amount to 0.5 and Noise Type
to Fractal.
Gradient Type
Step 8
Double-click on the map slot to see the map
clearly. The black part shows the depth and the white part shows the surface.
Black and white map
Step 9
Apply Displace
modifier on to the plane.
Displace modifier
Step 10
Drag and drop the Gradient Ramp map to the Map
section of Displace modifier as shown in the following image.
Gradient Ramp map
Step 11
Increase the
value of Strength as shown in the following image.
Increase the value of Strength
Step 12
The crater looks
like as shown in the following image.
The crater looks like as shown in the following image
Step 13
With the second empty slot selected, drag and drop
the Gradient Ramp map to the Diffuse channel of the second empty
slot. Apply this material to the ground.
Gradient Ramp map
Step 14
Apply soil
texture to the black and grey ramp points as shown in the following image.
Apply soil texture
Step 15
You get the crater texture as shown in the
following image.
The crater texture
Step 16
Apply 3-Point lights to lit the scene according to
the live background plate.
Apply 3-Point lights
Step 17
Press F10 to open Render Setup window. Render the frame with
alpha channel till the desired range. You can choose either TGA or PNG
file format for alpha channel.
Render Setup window
2. Compositing in After Effects
Step 1
Open After Effects and import therendered framesto the timeline. Bring in the live action footage as well and place it belowthe 3d rendered framers.
Open After Effects
Step 2
With the rendered frames
layer selected, Right Click on it and go
to Blending Mode > Darken.
Blending Mode > Darken
Step 3
Hit the Play button and you will see
the 3D rendered scene matching perfectly with the live footage.
Hit the Play button
Conclusion
In the next part of the tutorial, I'll show you some different ways to track the footage in different software.