‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 3
Alvaro Castaneda
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1 min read
In the third and final part of this detailed 3-day Premium tutorial series, Alvaro Castaneda continues showing the workflow he uses to integrate CG elements with live action footage With the skateshop built and textured, it’s now time to light, render and then put everything together using Maya Composite. ‘The Skateshop’ is an unmissable tutorial for anyone looking to learn a PFTrack, Maya and Maya Composite VFX workflow
Also available in this series:
- ‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 1
- ‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 2
- ‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 3
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