Simulating A Campfire With 3D Studio Max, Thinking Particles & FumeFX
Madhan_2005
•
1 min read
In this tutorial you'll learn how to setup a realistic campfire simulation in 3D Studio Max using FumeFX and Thinking Particles. You'll get a crash course in the various tools and functionality of FumeFX while learning how to setup, control and optimize your simulations using FumeFX's powerful adaptive grid capabilities.
You'll also learn how to work with forces, tweak colors and light the scene as you fine tune the look of your simulation, before adding the final touch, burning embers with the help of Thinking Particles!
Watch Tutorial:
Note: Click the 'Box' icon to view the tutorial in full-screen HD.
Use the link below to download this tutorial for offline viewing.
Download Video
Related Tutorials:
- Creating Realistic Large Scale Smoke Plumes In 3D Studio Max With FumeFX (Tuts+ Premium)
- How to Create a Realistic Candle Scene with 3ds Max and FumeFX
- Quick Tip: The Secret to Making Convincing Explosions with FumeFX
- Creating A Nuclear Explosion In 3ds Max And After Effects
- Create A Realistic Explosion In Maya Using Maya Fluids
- How to Create an Awesome Fire Effect Using Maya Fluids