Modelling a Luger P08 using Subdivision Surfaces in Maya: Part 1
Sebastian Kim
•
60+ min read
This post is part of a series called Modeling a Luger P08 using Subdivision Surfaces in Maya.



Hard surface subdivision modeling can be a difficult concept to understand, however as it has become such a big part of today's production environment, learning it has become much more of a necessity. Using the basic polygonal toolset, this 2-day, narrated timelapse tutorial covers the process of modeling a Luger P08, and is a great introduction to a standard SDS workflow in Maya.
Additional Files/ Plugins:
Please
accept marketing cookies
to load this content.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
Please
accept marketing cookies
to load this content.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
Please
accept marketing cookies
to load this content.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.