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Model a High Poly Canon A1 Camera in Modo: Part 5

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60+ min read
This post is part of a series called Model a High Poly Canon A1 Camera in Modo.
Model a High Poly Canon A1 Camera in Modo: Part 4

In Day 5 of this tutorial we'll be finishing up the UV maps for the remaining sections of the model, and then start discussing how to apply graphics/decals during the texturing and render stages. Along the way we'll be covering a few new UV techniques whilst exploring Modo's much-talked-about UV toolset.


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Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.