What I love most about photo manipulations is that they allow you to create unreal scenes in a realistic way. In this tutorial, I'll show you how to create such a fun photo manipulation with miniature foxes invading a coffee table. You'll learn how to prepare photos for photo manipulation, how to place them all in one file, and how to blend them with the new environment by adding shadows, light, blur, and adjusting colors.
What You Will Need
In order to complete this project, you'll need the following resources:
1. How to Prepare Assets for Photo Manipulation
Open one of the fox photos in Photoshop. Use the Lasso Tool (L) to select the outline of the fox's body.
Go to Select > Refine Edge. Check Smart Radius and drag the Radius a little. Then use the Refine Radius Tool to "draw" the fur that hasn't been selected. When you're done, click OK.
Go to Select > Inverse and delete the selection.
My fox doesn't have complete paws, but one of them looks correct. Copy the good paw and drag it to the other places, changing its shape with the Free Transform Tool (Control-T).
Do the same with the other foxes. Place them all in one file, on separate layers.
Because the foxes come from different photos, they all have different lighting. Let's fix it to make the foxes more similar. Select the layer with our first fox and add a Levels adjustment layer.
Clip the layer (Control-Alt-G) and drag the markers to brighten the fox.
The head looks a little too bright and desaturated. Add a Hue/Saturation adjustment layer...
... and drag the Saturation marker. Don't forget to clip the layer!
Add a Layer Mask and fill it with black using the Paint Bucket Tool (G). Then use a soft brush and paint with white to reveal the adjustment on the head only.
If what I just said sounds confusing, learn more about Layer Masks here:
Use this method to make all the foxes similarly bright and similarly colored.
2. How to Put a Miniature Fox on the Table
Open the photo with the table. Copy one of the foxes and paste it into the file. Use the Free Transform Tool (Control-T) to resize the fox.
The photo of the table has a different depth of field in different places. Because of this, the elements on the table have various degrees of blur. Go to Filter > Blur > Gaussian Blur and add some blur to the fox, adjusting it to its environment.
But the depth of field changes in a gradual way, so one part of the fox's body could be blurrier than the other. To fix it, go into the Quick Mask Mode (Q) and paint over the planned blurry part with a soft, black brush. Then exit the mode (Q), go to Select > Inverse, and Control-H to hide the selection.
Use the Gaussian Blur again, this time only in the selected area.
A new place requires new shadows. Add a Hue/Saturation adjustment layer to the fox. Make it darker and slightly more saturated (because the shadows can be warmed by the reflection of the brown table).
Use the Layer Mask to paint the shadows.
There need to be some shadows under the fox, too. Add a Hue/Saturation adjustment layer to the background. Make it darker.
Fill its Layer Mask with black and paint a subtle shadow under the fox.
There's a bright shadow on the table visible in the lack of reflection. We can use it to make our fox more realistic. Go to Filter > Liquify and use the Forward Warp Tool (W) to drag a little of this shadow under the fox's paw.
You can also add an extra Hue/Saturation adjustment layer to add deeper, darker shadows right in the crevices.
3. How to Add Other Foxes to the Scene
Let's add the other foxes the same way. Copy and paste the curled fox, and resize it to place it on the newspaper, with its head resting on the phone.
Add the Gaussian Blur to blur the fox. It's quite deep in the background, so you can add a strong blur here. It will greatly improve the realism of the whole scene.
Add the shadows under the fox by painting on the masks of the adjustment layers that you've created earlier for the background.
There's a red caption on the newspaper that gets reflected on the phone. We can reflect it on the fox's body, too. Add a Hue/Saturation adjustment layer, clip it, and check Colorize. Then make the fox reddish.
Paint over the Layer Mask of this adjustment and keep the reflection only at the bottom.
Let's add a fox inside the cup now. Paste and resize it.
Its paws are not placed correctly, so go to Filter > Liquify and use the Forward Warp Tool (W) to drag the left paw to the edge of the cup. Press OK when you're done.
Use a Layer Mask to erase the part of the fox that's supposed to be covered by the cup.
Use the Gaussian Blur to adjust the blur to the environment.
The farther edge of the cup looks blurrier, so we can make the back of the body blurrier as well. Select it with the Quick Mask Mode (Q) as previously.
The cup is very reflective, and the fox is bright orange. Add a Hue/Saturation layer over the background and make it orange. Then paint on the mask to limit the adjustment to the area around the fox.
Paint a thin shadow under the fox's paws.
Finally, the last fox. Place it next to the cup.
Add some Gaussian Blur to the fox.
The depth of field changes quickly in this area, so a part of the fox must be blurred separately. Go to Filter > Blur > Iris Blur and keep the fox's head in the center of the circle. Then adjust the shape of the circle to make the rest gradually blurrier.
Paint the shadows on the fox's body by adding a Hue/Saturation adjustment layer.
Because the table is warmly colored, it should reflect some of its warm light into the shadows. Add a Color Balance adjustment layer to color the shadows.
Paint the shadows under the fox.
There's a reflective cup right next to the fox, and the lack of reflection might give our manipulation away. Copy and paste the yawning fox's head, placing it behind the sitting fox. Use the Free Transform Tool (Control-T) in Warp Mode to adjust its size and shape to the sitting fox's head.
Lower the Opacity of the head.
Blur the reflection slightly.
Use a Layer Mask to make the reflection weaker as the head turns away from the cup.
Additionally, you can add some bright light when necessary with a Hue/Saturation adjustment layer. For example, here I used it to add some subtle rim light.
4. How to Finish the Photo Manipulation
Once all the foxes are in place, you can take a look at the scene as a whole and check if everything looks good. Now it's a good time to add some tiny corrections.
If you're happy with everything, let's finish the artwork. Add a Photo Filter adjustment layer and play with the settings. The photo filter helps unify the whole scene by giving every element the same tint.
Right-click the layers and select Flatten Image. Then go to Filter > Noise > Add Noise. This helps unify the image as well.
Use the Crop Tool (C) to get a better frame of the scene.
Finally, go to Image > Image Size and change the size to something more presentable online.
What a beautiful scene! Do you want to learn more about photo manipulation? Check out our other tutorials. And don't forget to visit Envato Elements if you need any photo resources for your work!
- Adobe PhotoshopA Beginners Guide to Photo Manipulations in Adobe PhotoshopMelody Nieves
- Photo ManipulationAdvanced Photo Manipulation Techniques: IntroductionMelody Nieves
- Photo ManipulationHow to Create a Glowing Fireflies Photo Manipulation in Adobe PhotoshopMelody Nieves
- Photo ManipulationHow to Create a Surreal Water Photo Manipulation in Adobe PhotoshopJenny Le
- Photo ManipulationHow to Create a Dark Fallen Angel Scene With Adobe PhotoshopJenny Le
Subscribe below and we’ll send you a weekly email summary of all new Design & Illustration tutorials. Never miss out on learning about the next big thing.Update me weekly
Envato Tuts+ tutorials are translated into other languages by our community members—you can be involved too!Translate this post