Environment Creation in Cinema 4D: Part 3
Moises Perez
•
60+ min read



In part 3, you'll re-purpose existing geometry to create new objects and begin creating the balconies, doors, windows and awning.
Series Overview:
Moises Perez shows you how to create a
Venice inspired environment in this exciting new series for Cinema 4D.
Containing over thirty hours of real-time lecture, this ambitious
tutorial series will walk you through the entire process of creating a
realistic environment from scratch, using photo reference.
This series will help you build a solid understanding of the environment creation process and teach you re-usable techniques that can be applied to any other project or application.
Creating the First Balcony
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Completing the Balcony
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Modeling the Awning
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