Create an Animated Fish Swarm in Blender Using Particles - Part 2
Frederik Steinmetz
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39 min read
This post is part of a series called Create an Animated Fish Swarm in Blender Using Particles.
In the second part of the Animated Fish Swarm In Blender tutorial, Frederik Steinmetz shows you how to take advantage of instance rendering in Cycles. He will reveal an effective way to composite a Blender rendering on top of a Cycles rendering, without having to make a copy of the entire scene, or temporarily store your render results in EXR files. However you'll still be able to take advantage of Blender's motion blur as well as halo spotlight effects.
Additional Files/ Plugins:
Reference Video
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
Related Tutorials:
- Water Displacement With Blender And After Effects
- Construct a ‘Microcosm’ Using Blender 2.5
- Quick Tip: Removing Blender Cycles Artifacts In AE