Create A Stylized Character With Maya And ZBrush - Part 4
Shaun Keenan
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10 min read
This post is part of a series called Create A Stylized Character With Maya And ZBrush.



In part four of the stylized character creation series, we'll begin the Uvmapping process using Road Kill, a free third party program that will allow us to quickly generate some optimized Uv's for our character's clothing, head and arms.
Note: click the 'Monitor' icon to view tutorial in full-screen HD.