Create a Shattering Glass Animation in Cinema 4D & AE - Part 4 Final Rendering
Advertisement
Advertisement
Advertisement
Advertisement
Advertisement
Read Time:
1 min
In the fourth part of the Shattering Glass series, you’ll pick up from where you left off in the last lesson and continue working towards final rendering. You’ll start by making a few final adjustments to the lighting rig to ensure correct caustics at render time and then move onto setting up the project for multi-pass rendering., which will later be used for compositing in the fifth and final part of the series.
Screencast Preview
Also available in this series:
- Create a Shattering Glass Animation in Cinema 4D & AE - Part 1 Modeling & Animation
- Create a Shattering Glass Animation in Cinema 4D & AE - Part 2 Cameras & Pre-Viz
- Create a Shattering Glass Animation in Cinema 4D & AE - Part 3 Rendering
- Create a Shattering Glass Animation in Cinema 4D & AE - Part 4 Final Rendering
Screencast 1

Screencast 2

Screencast 3

Advertisement
Want a weekly email summary?
Subscribe below and we’ll send you a weekly email summary of all new Design & Illustration tutorials. Never miss out on learning about the next big thing.
Sign upCyril is an extremely talented Cinema4D artist and although he doesn't currently have a portfolio, he almost certainly will soon!
One subscription. Unlimited Downloads.
Get unlimited downloads
