1. Design & Illustration
  2. Graphic Design
  3. 3D Design

Create a Shattering Glass Animation in Cinema 4D & AE - Part 2 Cameras & Pre-Viz

Scroll to top
Read Time: 1 min
What You'll Be Creating

In part two you'll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it's back to Cinema 4D where you'll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.

In later lessons you’ll learn how to create realistic materials, setup a dynamic lighting rig, generate caustics and work with multi-pass rendering. Finally you’ll wrap things up by compositing the final animation in Adobe After Effects and learn about re-timing, color correction, motion blur and depth of field, plus a wealth of other useful tips and tricks.


Also available in this series:

  1. Create a Shattering Glass Animation in Cinema 4D & AE - Part 1 Modeling & Animation
  2. Create a Shattering Glass Animation in Cinema 4D & AE - Part 2 Cameras & Pre-Viz
  3. Create a Shattering Glass Animation in Cinema 4D & AE - Part 3 Rendering
  4. Create a Shattering Glass Animation in Cinema 4D & AE - Part 4 Final Rendering

Screencast Preview



Screencast 1


Screencast 2



Screencast 3



Advertisement
Did you find this post useful?
Want a weekly email summary?
Subscribe below and we’ll send you a weekly email summary of all new Design & Illustration tutorials. Never miss out on learning about the next big thing.
One subscription. Unlimited Downloads.
Get unlimited downloads