Love football? The 2014 World Cup in Brazil starts today! In this tutorial, I decided to create a bright illustration with a retro style effect but with a nod to the hosting teams colors, all in Adobe Illustrator.
1. Prepare Your Workspace
You will need: Adobe Illustrator, a stock photo of a footballer and a graphics tablet.
Lets create a New Document in Adobe Illustrator with following settings.
You need some picture of footballer to be used as derivative. I found amazing image on Photodune. There are a lot of photos with football players available, however I picked this one because it has nice lighting and a good dynamic pose.
Drag and drop your picture on the current layer. Open the Layer Settings by clicking double on this layer. Rename it as Picture and use the following settings.
Let's create and add some retro colors in the Swatches panel. The colors have to be strong, contrasting and bright. Go to the Color panel and play with the RGB settings.
I'll be using a deep blue retro color. Nice for shadows and contours. Lets create and add a few more colors. These are the codes for the colors I'll be using:
#66999C. You can use them or create your own.
2. Create the Main Shapes
Create a New Layer above the stock image layer. Choose the dark blue color as Fill color. Lets create the main contour shape with Pen Tool (P).
Pay attention to details. But don't make the shape too smooth. Sharp angles give a good old school effect.
Use Preview mode (View > Preview) to see outlines only. Its great way to make this process much easier.
When you have finished with the main shape select it and create one more contour by going to Object > Path > Offset Path. Lock the generated path (Object > Lock > Selection).
Let's divide the original shape into several basic parts: head, hands, feet and clothes. Still using the Pen Tool (P) create a new shape of the face above the main shape.
Create the hands, legs and clothes elements the same way.
Actually it's not required for the shapes to be closed. You can just make some contour lines in the areas where the main shape will be divided.
After that, select all shapes (except offset and locked one of course) and click the Divide button in the Pathfinder panel. Then Ungroup (Object > Ungroup) this all and remove any unnecessary stay objects.
Select each piece and change the Fill color using the swatches you created before.
Add more deep blue contours in the places which needs strong contrast.
Offset Path of each piece again (just like you have done before in Step 2) to get fast extra contour shapes. Use the Pen Tool (P) to create some lines on the hands and finger areas.
3. Add the Details
This part of work is most laborious. But at the same time it's the most fun and interesting.
Starting from the top let's create face details using the Pen Tool (P). The Fill color is still deep blue. I decided to drop down the opacity level in Picture layer options to have better Preview.
Continue to add details around the face.
Choose the yellow color for the fill and create the midtones areas. Don't forget to switch Preview mode all the time to see where you have to put this yellow color.
Create a Calligraphic Brush for stylish artistic lines to make your artwork more detailed. Click the New Brush button in the Brushes panel and use the following settings.
Continue drawing using your graphics tablet. Experiment with pressure: some lines have to be thin, some lines need to be thick. If sometime you feel the need to use the Pen Tool - feel free to use it. As you can see on picture below I was using the Pen Tool for the larger areas, and Brush - for the line shaped thin areas.
This is important part of work when you realizing how exactly your whole image looks like. The style your details have to be kept through the whole work process.
If you're not happy with your Brush drawing results try to change this settings (press Enter). I was using these:
Also check out your Graphics Tablet settings. I have got Pressure Intensity set up on the hardest level to have the best pressure control.
Add contour lights on hair with a brown color and some highlights on face using white. Continue going down and add shadows on t-shirt. Again use the Pen Tool for big solid areas and Brush for more detailed thin lines.
Add highlights as well.
There is a great way to make your shadows and highlights areas more detailed and stylish. Add sharp contiguous lines here and there just like I've done on pictures below.
Look how I created the yellow midtones and white highlights on the hands. Do it same way: somewhere with Pen Tool and somewhere with Brush.
Pay attention to contour lights - thin lines on the sides. These lines gives great contrast. Create them using the Paintbrush Tool (B).
Continue going down with details. Add green midtones and white highlights on the shorts.
Add a number on the shorts too. Distort it with the Warp Tool and Direct Selection Tool (A).
Still using the Paintbrush Tool add some decorative thin lines and little dots here and there to make illustration be more textured.
Draw some lines on the gaiters and move to the shoes.
I was drawing blind because the shoes in derivative picture are black. Its almost solid black: poor midtones and highlights. That means sometimes you have to be extra creative and run with your imagination.
Add the finishing touches: contrast lines, decorative dots, little scribbles. I add more curls to the hair, some wet drops on the face, few extra lines to the mustache and barb.
And finally we got cool bright retro styled footballer! Something is missing... oh yeah, the ball!
4. Create the Ball
You can create the ball same way you've done before with footballer. Nothing special. But I actually was using my old vector ball I created a long time ago. But it still works, and I'm gonna show you how.
Copy-paste the ball. Select the copy and press Unite button.
Fill the result shape with deep blue color from your Swatches panel. Offset this path going to Object > Path > Offset Path (with the same setting as for footballer). Paste the resulting path to the back (Object > Arrange > Send to Back).
Ungroup the ball on top and select all the black objects using Select > Same > Fill Color (but make sure you already selected at least one). And just change selected shapes black color to deep blue.
Select all dark grey shapes and change their fill to green. Use this technique to change light grey to yellow and middle grey to brown.
Remove excess shapes and add extra lines using the Paintbrush Tool.
Move the ball closer to the man. Pay attention to the light direction. It has to be the same with footballer. In this case rotate the ball if you need.
5. Add Texture to Your Illustration
Go to the Layers panel and make Picture layer invisible. Create a New Layer above Picture. Choose the Rectangle Tool (M) and create a new rectangle 500 x 700 px. Fill it with
Create a New Layer above all and paste there some vector dirty elements. I was using my old vector scratches. But if you have nothing to use, I will show how to create it fast.
Just take your camera and make a few shots of walls in your place or get outside and make some photos of asphalt. Dirty and scratched surfaces work best for this.
Drop your photo on the current layer, select it and go to Window > Image Trace.
Play with controllers to get best result. I traced my picture with these settings:
Push the Trace button when you're done and Expand it in top main menu. After that there will be a group of vector elements. Thats it!
Change your dirty elements fill color to the same with background.
Drag, scale and rotate the copies of this dirt element around your illustration.
Finally add some extra lines and splashes to get weathered retro look.
Score! You're Now Done!
Your retro footballer illustration is complete! It's perfect to be used in a poster design. Or you just can put it to your desktop. I hope you enjoyed this tutorial and gained some new useful skills.
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