Build an Advanced Drifting Car Rig in 3ds Max - Part 1
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1 min
This post is part of a series called Build an Advanced Drifting Car Rig in 3ds Max.
In this advanced level tutorial, you will learn all of the steps necessary to build a fully functioning car rig in 3D Studio Max. This rig features working suspension, steering and body roll, as well as some functionality for drifting and powerslides. You will learn how to set up internal functionality through links, constraints, expressions, and parameter wiring. The final result will be a robust rig with easy, and accessible controls.
Additional Files/ Plugins:
Final Effect Preview



Project Files Download: FinalCarRig.rar
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
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Sign upI'm Laurens Corijn, a recent Digital Arts & Entertainment graduate from Belgium. I've been doing CG for 4 years now, mainly focusing on mechanical subjects such as vehicles. I equally enjoy working on high-end rendering, and optimized, real-time, video game art. Besides doing CG, I like to spend my time listening to music, and riding and maintaining my motorcycle. My website can be found at: laurenscorijn.com.
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