1. Design & Illustration
  2. Graphic Design
  3. 3D Design

Breaking Objects in 3D Studio Max using PullDownIt

Scroll to top
Read Time: 1 min

Besides being visually engaging, destroying objects in 3D is a ton of fun. Thanks to numerous advancements in tools and technology, it's now easier (and cheaper) then ever to destroy stuff digitally.

In today's tutorial, Chandan Kumar will introduce you to "PullDownIt", an up and coming dynamic based fracture plugin for 3D Studio Max and serious competitor to the popular Rayfire plugin. Chandan will walk you through four practical examples while giving you an overview of the plugins capabilities and the workflow he uses to break stuff! Click through to get started!

Video 1

Note: Click the 'Box' icon to view the tutorial in full-screen HD.
Download: Video(s) can be downloaded from the 'Tutorial Details' section above.

Video 2

Video 3

Video 4

Video 5

Use the link below to download this tutorial for offline viewing.

Download Video

Did you find this post useful?
Want a weekly email summary?
Subscribe below and we’ll send you a weekly email summary of all new Design & Illustration tutorials. Never miss out on learning about the next big thing.
One subscription. Unlimited Downloads.
Get unlimited downloads