FREELessons: 12Length: 1.2 hours


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CancelRig a Rubber Hose Character for Animation
Welcome to the Course
00:35
This course will take you through the step-by-step process of rigging a simple “rubber hose style” character in Cinema 4D. You’ll learn how to prepare a character for your own animations, graphics, or video-game projects. This workflow is perfect for those looking to get into rigging and basic 3D animation.
Learn the step-by-step process of animating a simple character in our course Animate a Rubber Hose Character in Cinema 4D.
1.Introduction1 lesson, 00:35
1 lesson, 00:35
1.1Welcome to the Course00:35
1.1
Welcome to the Course
00:35
2.Preparing the Rubber Hose Character2 lessons, 09:16
2 lessons, 09:16
2.1Cinema 4D Setup03:47
2.1
Cinema 4D Setup
03:47
2.2Character Introduction05:29
2.2
Character Introduction
05:29
3.Rigging the Rubber Hose Character6 lessons, 43:46
6 lessons, 43:46
3.1Rigging the Arms07:14
3.1
Rigging the Arms
07:14
3.2Arms Control08:50
3.2
Arms Control
08:50
3.3Rigging the Legs08:15
3.3
Rigging the Legs
08:15
3.4Legs Control06:24
3.4
Legs Control
06:24
3.5Rigging the Body06:48
3.5
Rigging the Body
06:48
3.6Body Control06:15
3.6
Body Control
06:15
4.Finalising the Rig2 lessons, 15:37
2 lessons, 15:37
4.1Visualise the Controls06:42
4.1
Visualise the Controls
06:42
4.2Duplicate the Limbs08:55
4.2
Duplicate the Limbs
08:55
5.Conclusion1 lesson, 00:51
1 lesson, 00:51
5.1Conclusion00:51
5.1
Conclusion
00:51
Hi everyone! My name is Jonathan Lam and I'm a Digital Artist on a mission to empower, educate and inspire creative students just like you to gain the creative skills you desire! Currently I work for Ubisoft as a concept and game artist. My skills range from graphic design, illustration, animation, 3D modelling/sculpting, concept art and video editing. Some of the projects I've worked on include Hungry Shark World, Hungry Shark Evolution, Starbeard and the Kickstarter Funded Game called Eminence: Xander's Tales.
I've also worked with many high profile clients including Riot Games, Sony Entertainment, Hasbro and Google as a graphic designer and illustrator.