by Kirk Nelson
Lessons:16Length:1.9 hours

For full access to all 16 lessons, including source files, subscribe with Elements.
- Overview
- Transcript
2.3 Texturing and Lighting
In this lesson you'll learn how to adjust the textures that came with the model so they work in Photoshop, and how to adjust the lighting to match the sunlight in the photo.
1.Introduction2 lessons, 10:26
2 lessons, 10:26
Free Lesson 1.1Introduction02:49
Free Lesson
1.1
Introduction
02:49
Free Lesson 1.2Exploring the 3D Workspace07:37
Free Lesson
1.2
Exploring the 3D Workspace
07:37
2.3D Compositing With Adobe Photoshop5 lessons, 40:29
5 lessons, 40:29
2.1Importing 3D Models05:10
2.1
Importing 3D Models
05:10
2.2Positioning and Transforming 3D Models08:23
2.2
Positioning and Transforming 3D Models
08:23
2.3Texturing and Lighting08:43
2.3
Texturing and Lighting
08:43
2.4Image-Based Lighting07:45
2.4
Image-Based Lighting
07:45
2.5Post-Process Compositing10:28
2.5
Post-Process Compositing
10:28
3.The Planet Project4 lessons, 31:12
4 lessons, 31:12
3.1Mesh Presets07:59
3.1
Mesh Presets
07:59
3.2Texture Attributes09:14
3.2
Texture Attributes
09:14
3.3Mapping and UVs08:37
3.3
Mapping and UVs
08:37
3.4Cross Sections05:22
3.4
Cross Sections
05:22
4.Getting Creative With Adobe Photoshop's 3D Tools4 lessons, 29:20
4 lessons, 29:20
4.1Unexpected Extrusions09:22
4.1
Unexpected Extrusions
09:22
4.2Using Constraints05:08
4.2
Using Constraints
05:08
4.3How to Use Depth Maps06:39
4.3
How to Use Depth Maps
06:39
4.43D Paint System08:11
4.4
3D Paint System
08:11
5.Conclusion1 lesson, 01:34
1 lesson, 01:34
5.1Conclusion01:34
5.1
Conclusion
01:34
Continue watching with Elements
Continue watching with Elements