by Kirk Nelson
Lessons:16Length:1.9 hours

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- Overview
- Transcript
3.2 Texture Attributes
In this lesson we’ll take a look at where to find excellent planet texture maps. We’ll take a look through the available texture attributes, and what they accomplish for the final render.
Related Links1.Introduction2 lessons, 10:26
2 lessons, 10:26
Free Lesson 1.1Introduction02:49
Free Lesson
1.1
Introduction
02:49
Free Lesson 1.2Exploring the 3D Workspace07:37
Free Lesson
1.2
Exploring the 3D Workspace
07:37
2.3D Compositing With Adobe Photoshop5 lessons, 40:29
5 lessons, 40:29
2.1Importing 3D Models05:10
2.1
Importing 3D Models
05:10
2.2Positioning and Transforming 3D Models08:23
2.2
Positioning and Transforming 3D Models
08:23
2.3Texturing and Lighting08:43
2.3
Texturing and Lighting
08:43
2.4Image-Based Lighting07:45
2.4
Image-Based Lighting
07:45
2.5Post-Process Compositing10:28
2.5
Post-Process Compositing
10:28
3.The Planet Project4 lessons, 31:12
4 lessons, 31:12
3.1Mesh Presets07:59
3.1
Mesh Presets
07:59
3.2Texture Attributes09:14
3.2
Texture Attributes
09:14
3.3Mapping and UVs08:37
3.3
Mapping and UVs
08:37
3.4Cross Sections05:22
3.4
Cross Sections
05:22
4.Getting Creative With Adobe Photoshop's 3D Tools4 lessons, 29:20
4 lessons, 29:20
4.1Unexpected Extrusions09:22
4.1
Unexpected Extrusions
09:22
4.2Using Constraints05:08
4.2
Using Constraints
05:08
4.3How to Use Depth Maps06:39
4.3
How to Use Depth Maps
06:39
4.43D Paint System08:11
4.4
3D Paint System
08:11
5.Conclusion1 lesson, 01:34
1 lesson, 01:34
5.1Conclusion01:34
5.1
Conclusion
01:34
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