- Overview
- Transcript
5.1 Wrapping Up
That wraps up “Gravit Designer Quick Start”. In this video we’ll finish up by quickly summarizing everything we’ve covered throughout the course.
1.Introduction1 lesson, 00:54
1 lesson, 00:54
1.1Welcome to the Course00:54
1.1
Welcome to the Course
00:54
2.Say “Hello” to Gravit Designer4 lessons, 32:43
4 lessons, 32:43
2.1Installing, New Documents, Saving06:56
2.1
Installing, New Documents, Saving
06:56
2.2Interface Overview05:12
2.2
Interface Overview
05:12
2.3Pages in Gravit12:31
2.3
Pages in Gravit
12:31
2.4The Layers Panel08:04
2.4
The Layers Panel
08:04
3.Working With Gravit Designer8 lessons, 1:13:07
8 lessons, 1:13:07
3.1Path Creation09:54
3.1
Path Creation
09:54
3.2Shape Tools Overview12:00
3.2
Shape Tools Overview
12:00
3.3Path and Shape Editing08:24
3.3
Path and Shape Editing
08:24
3.4Multiple Shape Operations07:13
3.4
Multiple Shape Operations
07:13
3.5Fills, Fill Types, Multiple Fills13:36
3.5
Fills, Fill Types, Multiple Fills
13:36
3.6Borders, Border Settings, Multiple Borders06:42
3.6
Borders, Border Settings, Multiple Borders
06:42
3.7Effects, Effect Types, Multiple Effects06:34
3.7
Effects, Effect Types, Multiple Effects
06:34
3.8Working With Text08:44
3.8
Working With Text
08:44
4.Extra Functionality and Utilities4 lessons, 18:17
4 lessons, 18:17
4.1Shared Styles04:31
4.1
Shared Styles
04:31
4.2Symbols03:19
4.2
Symbols
03:19
4.3Anchors06:09
4.3
Anchors
06:09
4.4Shortcuts and Tricks04:18
4.4
Shortcuts and Tricks
04:18
5.Conclusion1 lesson, 01:35
1 lesson, 01:35
5.1Wrapping Up01:35
5.1
Wrapping Up
01:35
Hi there. I'm a designer & coder who works in the areas of web design / development, game development and digital art.
In the web space I'm a front end all rounder but I have a particular specialization in theme creation, no matter the platform. I also love finding the latest most efficient, user focused design and dev techniques of the day.
In game development I'm addicted to playing with every different engine, toolset and framework I can find. In digital art I love everything from painting to vector work to pixel art to 3D modelling.
In short, if it's creative and you can make it digitally, I love it.