- Overview
- Transcript
4.4 Shortcuts and Tricks
Now that we’ve been over all the major features of Gravit, let’s cap everything off by going through some shortcuts and tricks you can use to speed up and enhance your workflows.
1.Introduction1 lesson, 00:54
1 lesson, 00:54
1.1Welcome to the Course00:54
1.1
Welcome to the Course
00:54
2.Say “Hello” to Gravit Designer4 lessons, 32:43
4 lessons, 32:43
2.1Installing, New Documents, Saving06:56
2.1
Installing, New Documents, Saving
06:56
2.2Interface Overview05:12
2.2
Interface Overview
05:12
2.3Pages in Gravit12:31
2.3
Pages in Gravit
12:31
2.4The Layers Panel08:04
2.4
The Layers Panel
08:04
3.Working With Gravit Designer8 lessons, 1:13:07
8 lessons, 1:13:07
3.1Path Creation09:54
3.1
Path Creation
09:54
3.2Shape Tools Overview12:00
3.2
Shape Tools Overview
12:00
3.3Path and Shape Editing08:24
3.3
Path and Shape Editing
08:24
3.4Multiple Shape Operations07:13
3.4
Multiple Shape Operations
07:13
3.5Fills, Fill Types, Multiple Fills13:36
3.5
Fills, Fill Types, Multiple Fills
13:36
3.6Borders, Border Settings, Multiple Borders06:42
3.6
Borders, Border Settings, Multiple Borders
06:42
3.7Effects, Effect Types, Multiple Effects06:34
3.7
Effects, Effect Types, Multiple Effects
06:34
3.8Working With Text08:44
3.8
Working With Text
08:44
4.Extra Functionality and Utilities4 lessons, 18:17
4 lessons, 18:17
4.1Shared Styles04:31
4.1
Shared Styles
04:31
4.2Symbols03:19
4.2
Symbols
03:19
4.3Anchors06:09
4.3
Anchors
06:09
4.4Shortcuts and Tricks04:18
4.4
Shortcuts and Tricks
04:18
5.Conclusion1 lesson, 01:35
1 lesson, 01:35
5.1Wrapping Up01:35
5.1
Wrapping Up
01:35
Hi there. I'm a designer & coder who works in the areas of web design / development, game development and digital art.
In the web space I'm a front end all rounder but I have a particular specialization in theme creation, no matter the platform. I also love finding the latest most efficient, user focused design and dev techniques of the day.
In game development I'm addicted to playing with every different engine, toolset and framework I can find. In digital art I love everything from painting to vector work to pixel art to 3D modelling.
In short, if it's creative and you can make it digitally, I love it.