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2.3 Hollywood Blonde: Variations

Now that our hairstyle is complete, let's try modifying the style to give you some variations. These include creating a darker and lighter blonde, and creating two different dip dye effects.

2.3 Hollywood Blonde: Variations

Hey all, welcome back to Creative Vector Hair on Tuts+. My name is Sharon Milne, and in this lesson, I'm going show you how to modify our first hair rendering into four different color styles. Editing colors of hair is pretty easy when you know how. Modifying the style, however, is a bit harder. I'll show you the latter in other styles in this course, however for now I'll show you how to modify the color. The first variation is creating a baby, almost platinum blonde hair coloring. If you're creating an all over color change, there are two ways to go about it. The first is to use recolor artwork, but it can be a bit fiddly. This option is more useful if you've got multi tones in the hair. However, if it's just one tone, such as this blonde, you can create a shape over it, which overlaps the entire hair and then use blend in modes to alter the color. So, duplicate the hair base and then duplicate the group of hairs you created at the end, which were the wisps on the hair. With both the base and the wisps selected, go to Object > Expand, and then in the Pathfinder panel select Unite to create one shape. Then by using this new shape fill it with a nice pale yellow tone sandy color, then change the Blender mode to Color Dodge which will lighten the hair underneath and change the Opacity to 25%. Remember to also duplicate the shapes at the back of the hair and repeat the same process. Here we have the finished baby platinum blonde hair. So let's do the next recolor which is a darker blonde. It's a very similar process, apart from this time you fill the shape with darker sandy color and change the Blending mode to Color Burn, and the Opacity to 25%. By using Color Dodge and Color Burn for darkening and lightening the hair color, you bring out the contrast. Whereas using Screen and Multiply will dull the contrast. So you've done two different blondes now. Let's try a fashionable ombre effect. An ombre effect is a fancy way of saying gradient. I don't think any used the term ombre in reference to hair prior 2008, but there you go. So again, I'm starting with a duplicate of the shape, which covers the entire base of the hair and wisps. I'm going to add the pale yellow up to the bottom of the shape, in the form of a radial gradient to create a soft gradient. This fill is set to Blender mode Color Dodge, Opacity 50%. Create a new fill in the Appearance panel, and fill it with a dark sandy gradient. Place it over the roots of the hair and set it to Blending mode Color Burn, Opacity 80%. Try to avoid the two gradients from overlapping, as this will lead to a not so even blend in the gradients. And that's our dark blonde to baby blonde ombre effect. Let's move to a more colorful ombre effect now. This one is a little different and you'd be forgiven if you thought you could just alter the color of the gradient and that would be it. Unfortunately, it won't create as much of a natural blend as before. Let's just look at it with the pink towards the tip of the base and you'll see it loses its shine. I've added the pink transparent gradient, and set it to Blending mode Color Burn, Opacity 60%. And with the hair at the back, I've set it to Opacity 100%. Now to add shine, you're gonna have to manually add pink strokes, set to Blender mode Color Dodge, and Opacity 50%. This will give it more of a vibrant shine without dulling it. And here we have the fourth variation. With the source files of this course, you can download this project's AI file and see the original and the different variations clearly marked so you can look at each one and see for yourself how it's done. This is true of all projects within this course. Next time on Creative Vector Hair I'm going to be kicking off our next project, which is a short pixie hair cut. Thanks for listening.

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