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2.2 Create and Manipulate a Plane

In this lesson you will learn how to create a simple plane in Cinema 4D. We will go through how to edit the plane upon creation and take you through manipulating and shaping it.

2.2 Create and Manipulate a Plane

Hey guys, and welcome back to the low-poly background class. So in this class, we're gonna do a quick reminder of how to create a plane. And then we're going to show you how to manipulate it. So first things first, we're going to go over to the blue cube button here. We're going to click and hold onto the cube. And then we're going to select plane and then release. Another way you can do this is you can just go over to the blue cube, click. Oop, not like that, so you're going to click on the small arrow here. And then you're going to move over to the plane and then left-click onto the plane to create it. So from there, [COUGH] now we're going to be able to manipulate the plane. And to do this, we will go over to the bottom right-hand side of the screen over here. And now you can see that you've got all these object properties. You can change the width, the height, the width segments, and the height segments. So for this particular tutorial, we want the plane to be quite big, quite large, so we can fill up our background. So for this, let's just add another 0 to this, so 4000 by 4000. And then you've got quite a massive plane here. So to zoom out you can just scroll using the middle mouse scroll. Or you can use these navigational tools here. So just by clicking and then dragging, zooming in and zooming out here like that. Next thing that I want to do now is I wanted to see how many segments this particular plane has. Now it says it's got 20 by 20, but I will actually want to see it on the plane, itself. So to display the segments, let's go over to the Display button, left click, and then move over to the second option here. And now you can see the squares and how many segments this plane's actually made out of. So the more segments that we have, the more detailed our background is going to get. So let's increase the segments here to about, maybe let's try 50 by 50. And you can see there's quite a lot of squares here. I'm not quite sure if I want that many squares cuz this is a low-poly background. So let's go 30 by 30, and that looks a little bit better So the next thing that we're going to want to do here is we're going to want to manipulate the plane. So before we do any of this, we have to make this plane editable. Now to do this, all we have to do is make sure that our plane is selected. And then move over to the Make Editable button on the top left-hand corner of the screen, and then just click. And once that's been clicked, this whole plane is now ready to be worked on. You'll see also that the icon here changes. And our options here change, as well, so now we have new options to work with. Secondly, the next thing that I wanted to do is to delete the Phong Tag. So select the Phong Tag and then just click+Backspace to remove it. And there we go, now our plane is ready to be worked on. So the way that we're going to do this is we're going to right, yes, right-click onto the plane, which doesn't give us the right options that we want. So we want to go over to this tool here. Click on the, nope, not quite, we wanna have the Live Selection tool. So make sure that you've got the Live Selection tool selected, which changes your mouse cursor so that it has a circle. And then, we want to move over to the tools here. So we've got three main options, which is the Points, the Edges, and the Polygons. Now we want to move the polygons, so we want to click on Polygons. And now we should have some new options. Now you can see as I roll over the plane, the polygons get selected. So to make this selection bigger, click and hold the middle mouse button. And then just simply move up or move down to make the selection bigger or smaller. So now we can right-click onto the plane and choose, if we go down, let's choose, where are we going to go? Let's choose Brush, here we go. So now we've got the Brush tool selected. I'm going to make the selection bigger. Oops, actually can't make the selection bigger by doing what we just did. What this is actually doing is it's increasing the strength of the brush, that you can see on the bottom right-hand corner of the screen. So in order to make our brush selection bigger, we're actually going to need to go over to radius here. So I'm going to make my radius about 200, okay, so that's slightly bigger now. And now we're going to change these options here. I'm going to change the Falloff to Constant. And we're going to change the Mode to, let's say Surface and see what this does. So now as I draw onto the plane, you can see that it sort of pulls the points upwards according to the strength here, so it's 100%. It's actually moving these polygons up, kinda making a landscape sort of thing here. And I can make the radius even bigger [COUGH]. So if I type in maybe 700, I can affect more of it. Now we can also make the strength smaller. So if I don't wanna affect, if I wanna more natural-looking background, I can sort of dab in some clicks in here. Move around the plain and just sort of move the polygons around like so. Or I can even come down here and make this selection, this value a minus number. So let's go with -50, and we can actually push the polygons back down again. So going around the plane, making it all randomized. And you can see we've got some polygons moving down the plane and some polygons moving up the plane. So this is a simple way of manipulating shapes. In our next lesson, we're going to go through how to create some materials so we can actually add some color to our shapes. See you guys then.

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