3.1 Adding Light
In this lesson you will learn the different types of lights you can use and how to add them to the scene in Cinema 4D.
1.Introduction1 lesson, 01:29
2.Modelling in Cinema 4D4 lessons, 28:57
3.Rendering and Raster Effects4 lessons, 35:36
4.Conclusion1 lesson, 01:00
3.1 Adding Light
Hey guys and welcome back to the Low Poly background course. So in the last lesson we went through how to create a landscape. How to manipulate it, change it, and how to make it wider so that we could fill this space and make a background out of it. And also we went through how to put color into it and the different C types so we could randomize the landscape and see what are the different shapes were available to us. So the good thing about creating landscapes like this Is that you can quite easily create different backgrounds out of a single shape. So we've got one background here and if we turn around and go behind the landscape here, we've got another background here which we can use. So we can just as easily get another camera in here and make two backgrounds out of one landscape, which is pretty cool. But we're gonna stick with just the one background at the moment. So now that we've got this, let's look at creating some lighting and adding some lighting to our background just to make it look a little bit nice and a little bit more interesting. So let's go to the camera, like so. And I'm going to, just for now, I'm going to hide the camera from our view cuz at the moment, it's quite distracting. And the way you do this is exactly like what we did to the plane. You just go to the grey circle here, and then just click it until it becomes red. So that hides our camera for us. It's not gone away, we can just as easily just bring it back like that. But even with it hidden, we can still go into our camera view and out of our camera view again. So that's very useful. So onto the lighting. So the first thing that we're going to do is we're going to go to this floor button here. So it says add floor object. We're going to left-click and hold, which brings up a new sub menu, and we're going to select Physical Sky from it. So now we've dropped in the Physical Sky and you can see straightaway that the whole scene has changed. So this is a very easy way to create some natural lighting to our scene. Now if we go and select physical sky, we can manipulate it in a number of ways. Now the easiest way is to go to Time and Location. And you can see here that we've got this option to change the time. So if we click this arrow here and scroll through the different times of the day. We're going through 2 o' clock in the afternoon, all the way down to the evening. And you can see that the sky is slowly changing, so we've got a sunset type lighting here going all the way down into the evening. And then all the way through until midnight so not much light coming through now. And then once we get to the morning, we've got our sunrise light. And then going back to 12:00 and then to 1:00 again. So I'm going to stay with 1:00 in the afternoon, cuz it gives us the best type of light. I want the light to come from the top down to cast these really cool shadows. You can see here that it's given us some really cool shadows to work with. So if we go back into our camera view here, if we're not happy with the way it looks, we can move our camera around, zoom it in and out whilst we're inside our camera view. And just change it a little bit until we're happy then zoom out and, yeah, that's one way to do it. Another way where we can, another easy way to manipulate the physical sky, is to go over to our Rotator Tool. Click on Rotate, making sure physical sky is selected. And we can just rotate the sky like so. So if we weren't happy with the way it was before, with the light coming from left to right, we can turn it around, and let's go to right to left, or even just behind the mountain like that. But let's keep it like this, see how it looks and then you can always change the lighting here as well to help manipulate a little bit more. And I think I'm going to stay with 1:00, let's stay with 1:00 for now. So that takes care of the physical sky. The other way that we can light our scene is by going over to this button here, which is the Add Light Object. And again, just left-click and hold to bring up the new submenu. And now we've got all these other lights that we can play with. So I do encourage you to look at these lights and to play with these different options. But for this particular tutorial, we're going to go ahead and look at the target light here. So we're gonna use a target light. So release the left mouse button or click on target light. And now we've got the target light in our scene that we can move around to manipulate. So here we've got the actual light object here. So I can use the move tool to move it around our scene like so. And 'm going to aim to get our target light to go from the top, to shine from the top to the bottom. So here I'm just moving the light around using our arrows. And if you find it easier, you can also click on the middle mouse button. And now we've got four views here, so we've got our front, right, and top view. And this should make it easier for us to change the light and to position it in a place that we most want it to be. So that's one way to move it around. And then just to go back into our perspective view just select Perspective Here. And then just click the middle mouse button again. And another way which we can change the lighting around is to select the light target. So now I'm going to select the light target here. And we can actually move where the light is targeting as well. So the actual light object stays the same. And we can just move this around like so, which I find incredibly useful. So just moving the light a little bit here like that, so now it's shining from top to bottom. Another thing that I'm gonna try and do here is, using the scale tool, we can actually scale our light target. Actually, no that doesn't work at all, so ignore that. We're going to click on the light target here and let's go to basic, and coordinates, object. So we can change the way that it looks here. So let's change it to a rectangle, or. Let's put it to a circle. So now that we've made it into a circle, we can actually change the radius here. So now if I change the radius, hopefully that should make it so that the light shines on the greater area of our mountain like so. So that's one way to do it. And if we click on the lights, the actual lights object here, let's go through all the basic options that we've got here for us. So let's go to basic, general. And we can make the intensity smaller, like so. So for this one let's make the intensity a little bit smaller and go to about 75%. Let's go to 75% and see what that looks like. So that's basically how we put lights to our background scene. In the next lesson we'll go through how to render our background and put it into Photoshop. See you guys there.