Peter Nowacki, AKA Velendil, is a 21 year old designer from Warsaw Poland. He is currently attending an arts university and is studying to become a more well-rounded designer. To achieve this goal he is studying 3D art to compliment his already amazing 2D work, as well as motion graphics and animation. In this interview, Peter discusses his inspiration for most of his work, as well as shows off one of his great free fonts. So check this interview out!
1. Welcome to Psdtuts+, please introduce yourself. Could you tell us where you're from and how you got started in the field?
Hello there, my name is Peter Nowacki and I'm from Poland, now studying in Warsaw, born 21 years ago. Graphic came to me in a really amazing way because everything started from fantasy books and games which I used to play with my cousin when I was young. I'm the only child so in my opinion fantasy was my way of escape to magic worlds in my imagination.
A few years later, I decided to set up a private fantasy forum. I started learning HTML and PHP and of course I had to make a design for that site using PaintShop Pro. This is the way everything started, next step was using Photoshop and creating logotypes.
2. You have only been designing for about four years and your skill level is already above the average designers. Why do you believe you caught on and flourished into such an amazing designer so quickly?
Huh, it's almost four years by now, life is running so fast, but I'm glad that you like it. I really don't know why, maybe because that I love designing and don't see myself in any other field. When I was younger I was dreaming of being a lawyer, but fortunately I changed my mind. I have an amazing imagination and graphic design gave me chance to show it. This is the way of escape for me, like fantasy books which I still read.
3. "The Maze" is an absolutely stunning illustration with a very strong abstract feel to it. Walk us through how you made this piece and tell us about the back story to it if there is one.
This piece was made for the Evokeone art pack. My main aim was to show that an image can go towards the spectator and affect or connect with him, giving him a chance to consider on it. Also the splatters changing into deep space make an illusion of depth. I really like connecting splatters, clouds and cracks into one part of an image. Also the decision to leave the image desaturated was brought up from advice.
4. From your perspective what would you say are some positives and negatives of being a freelance designer?
The first one is the changeable income. It all depends on clients and how much of them you get. I prefer to work at home. This is a positive part of being a freelancer - you choose the place where you would like to work, and you are the boss. Waking up early in the morning is a nightmare for me. That's why I love to work in the evening, so the only option is freelancing for my habits.
5. After you have completed your stint at the University what do you hope to accomplish in the design field?
I'm learning 3D graphics now and the next step is animation. I would love to go deeper and deeper into 3D world, so I hope my future will be connected with 3D,.I mean that I would like to design 3D interiors for games or movies. Motion graphic is also something in which I would like to explore, so now I really don't know what I would like to do after university. I'm still learning new things and trying to connect all of them.
6. What advice would you have to some of the younger designers who wish to attend design school? What should they think about before attending. What type of school should they look for?
Hmm, is hard to say really. I haven't got experience in choosing schools. In Poland I there are only few artistic universities, and selection was easy. But what I can say is that you should choose what you really like to do in the future. You have to feel it and love it. I don't understand people who chose artistic schools just because – that's wasting time in my opinion.
7. "Distort" is a very original looking font that you personally created. Walk us through how the idea for this font came about and how it was executed.
Thank you, I don't imagine that somebody would like it! The idea was to achieve the original font after an explosion. I haven't seen it in any magazines. It was a font made for fun. My type teacher advised me to use the Fontstruct site where you may use a free application based on modules. So I designed this font and adjusted it to this flash program.
8. Is this font going to be for free distribution or for retail? If so where can we download/buy it?
9. Thanks again for providing Psdtuts+ with this opportunity to interview you. Any final thoughts for our readers?
Thanks a lot for the opportunity at being interviewed. Final thoughts? Never give up! Never!
Where to find Peter on the Web
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