Anthony Scime is an exceptional digital painter who creates very unique paintings. Anthony decided to start painting because he believed it was a medium to create anything a designer could think of. In our interview Anthony talks about his creation process, and also about one of his amazing paintings.
Q Welcome to Psdtuts+, please introduce yourself. Could you tell us where you're from and how you got started in the field?
I’m Anthony Scime. I was born in Buffalo N.Y. but lived in south Florida for most of my life. I have always had in interest in the arts. Whether it be illustration and design, sculpting or photography. For as long as I can remember I have had the urge to constantly create. So getting started in the field was simple. In a sense I have always been in this field. But really I started to get involved professionally after graduating The Art Institute of Fort Lauderdale in 2008.
QWhat made you first start doing digital paintings? If you can recall what did your first digital painting look like, and what is the most important thing you have learned since then?
I first started doing digital paintings after really understanding the impact it has in the art world. It’s the Medium of a new generation of great artists. It gave me the ability to create pieces that were never possible for me in my original medium which was colored pencil. But my first digital painting was a simple apple. And it made me realize just how much more advanced I can become in my skills with this medium. I learned how important it was to study everything around me for inspiration, light, shadow, shape and texture.
QGive us a visual of your work area. What are your tools of the trade?
Well, I have a drafting table that was found on the edge of the road. I fixed it up and use it for sketching and layouts. And Tech wise, I have a desktop PC, A 19 inch screen which is really in need for a size upgrade and a Wacom Intuos 4 tablet.
QPlease walk us through the typical process of making one of your amazing digital paintings. Do you start out by sketching them? Or do you start directly in Photoshop?
Most of the time I start with a sketch then scan it and begin from there in Photoshop. I always pull some reference photos for lighting, architecture, things like that. I normally have a good view of what I want the piece to turn out like, but as always, things are changed and tweaked along the way. I also have a set of few brushes that I use for most of everything, and a second set for textures.
Q"Sadhu 2063" is a brilliant digital painting with some unique realistic visuals. Please talk a little about the process of creating it and how you came up with this concept.
I started with the idea of combining a kind of world feel image, something maybe seen in a times or national geographic magazine, with elements of sci-fi. It’s a concept of showing what the Sadhu, the holy men of India, may look like in the future. Things like his eye piece and glowing shirt are so common in the future that they span across every region of our planet. So having them is as natural as a pair of glasses. I started of with a good deal of research, building up a small reference library. Sketched it out, scanned it in and started painting in Photoshop.
QWhat aspect of your digital paintings do you really focus on the most? Is it realism, colors, or something else? And why do you focus on this aspect more than anything?
To be honest I just focus on the painting, It‘s hard for me to say that I focus on one thing the most I guess. The realism, colors, composition, lighting, textures, nothing is singled out unless it’s called for. I think it’s important to see the piece as a whole and not in separate parts.
QEven the best designers practice frequently and learn new things, so where exactly do you go to read tutorials or articles that help you find inspiration for your paintings?
Not trying to sound like a suck-up but when I was first starting and really trying to learn some techniques in Photoshop I went to Psdtuts, and still do to see what’s going on and new in the design world. Another site that I stay pretty active in is CGSociety. Some great books of contemporary Digital illustrations are the series developed by Ballistic Publishing. And for inspiration, well It’s all over the place, on the Web and not.
Q Thanks again for providing Psdtuts+ with this opportunity to interview you. Any final thoughts for our readers?
I really should be the one thanking Psdtuts for this opportunity! It really means a lot. And for final thoughts, It’s a must to break away from the rest of the competition. It’s always important to research and discover what’s out there. Create what represents yourself and realize that what you learn in the beginning is only a guide, grow from it.