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Interviews

  • Interviews
    A Talky-Talk with JS Chen (陈佳生) From G’DayJs chen
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    I recently sat down for an interview with the Creative Lead at one of China’s new-wave design firms. Read More…
  • Interviews
    To the Point: An Interview With Alex TornbergPreview
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    An interview with Swedish concept artist, Alex Tornberg, who has created conceptual designs and storyboard for companies such as Electronic Arts, Mattel, Funcom and more. We get down to the basics of his inspiration and what got him into entertainment art, as well as what it takes to lead projects within game design and manage a team of artists.Read More…
  • Interviews
    To the Point: An Interview With Robert IzaPreview1
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    Interview with artist and animator, Robert Iza. Readers may know his work from the webcomic "The Eternally Injured Ninja" or as a storyboard artist for the Nickelodeon series "Breadwinners". In this interview, Iza discusses his artwork, inspiration, working for Nickelodeon, art shows in galleries, and more.Read More…
  • Interviews
    To the Point: Interview With Anna DittmannPreview
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    In this interview, digital artist Anna Dittmann discusses her body of work, art techniques, and future goals. Explore Anna's nature-inspired artwork, ethereal color palettes, and beautiful portraiture work while she breaks down her influences, history, artistic goals, and current projects. Her work is inspiring and downright brilliant to behold.Read More…
  • Interviews
    To the Point: Interview With Sabrina SmelkoPreview
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    An interview with Canadian illustrator and designer, Sabrina Smelko, whose work varies from illustration to graphic design to art direction to blog writing. She's worked with Mozilla, AARP, and a host of other companies. It seems her client list never ends, and as such her insight into the working life of an in-demand designer is enlightening to say the least.Read More…
  • Interviews
    To the Point: Interview With Dave Perillo, aka MontygogPre
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    For this installment of our To the Point series, I got to fire questions at Dave Perillo, aka Montygog, whose often pop-culture-themed vector pieces are inspiring and harken back to an era of design long missed. Pull up a chair and take a spin around Dave's body of work while he answers questions on inspiration, process, and working with art galleries.Read More…
  • Interviews
    To the Point: An Interview with Carol RossettiPreview
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    Learn more about Brazilian artist Carol Rossetti work and art that depicts women with little celebrations of identity.Read More…
  • Interviews
    To The Point: An Interview With Shane SmithPreview
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    An inside look at illustrator Shane Smith's life and work, detailing his years working for greeting card companies with licensed characters, what it takes to lead design on your own characters, and more.Read More…
  • Inspiration
    To the Point: An Interview with Joumana Medlej Preview
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    Readers of drawing tutorials here on Tuts+ will be familiar with the artist I had the pleasure of interviewing today: Joumana Medlej, whose human anatomy tutorials cover all of the basics of figure drawing paired with the technical aspects of anatomy. Her body of work, however, is barely touched through those tutorials and fantastically varied. Get an inside look at her background, process, and perspective in the interview below.Read More…
  • Interviews
    An Interview With Benoit ChallandPreview
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    This week I get talking with Benoit Challand and how he creates his amazing 3D typography.Read More…
  • Interviews
    To the Point: An Interview with Sergey KandakovPreview
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    Sergey Kandakov takes us behind the scenes into his creative process, workflow, and discusses what it takes to run a business as a designer in today's competitive industry. Read More…
  • Interviews
    Interview With Digital Illustrator, and Character Artist, Oscar RamosRamos preview
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    Character artist, Oscar Ramos explains how you can improve your illustrations.Read More…
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