Interview With Adrian Romero
At only 18 Adrian Romero Aka Vision is already creating a name for himself throughout the design world. With a very distinct style Adrian's illustrations are extremely vibrant and spark about a variety of thoughts from its observers. In our interview Adrian explains the intended ambiguity of his art, as well as gives us a run down on how he created some of his more popular pieces. So be sure to check out this interview with another talented designer.
Q Welcome to Psdtuts+, please introduce yourself. Could you tell us where you're from and how you got started in the field?
Hi everybody! My name's Adrian Romero and I am a self-taught freelance Illustrator/Graphic designer from Spain. I started playing with Photoshop and Illustrator a few years ago. I instantly started experimenting and spent a lot of time on it, shortly after I was addicted. Ever since then I’ve been constantly drawing. This discovery has definitely changed my life.
Q Your illustrations seem to be very random but in a good way, they feature various objects and messages that we wouldn't usually see together on one canvas. Is this your intention when creating art? And if so then why?
I like my pieces to be ambiguous and I tend to be surreal. In my opinion, the perspective of how we see the things changes the context completely. That's my intention when I create, I love to create some confusion around the main idea, maybe you see the piece and think thing the same that I thought when I created it, or maybe not and that's pretty interesting.
Q You incorporate a lot of awesome typography into illustrations like "Voyage" and "Power" how do you decide what type of lettering will fit your piece?
I love typography, and playing with it is one of the things I like most. Sometimes is a headache and I make a lot of changes before deciding what kind of typo I will made. Usually I start drawing different ideas on a notebook, then with those ideas I start playing on the computer till it fits well with the piece.
Q Who or what were your main influences that made you pursue the field of designing?
When I started my influences came from Spanish magazines like Belio magazine or Étapes and another Spanish artists or studios like Alex Trochut, Sergio del Puerto (Serialcut), Seleka, Vasava etc. But I'm also pretty influenced by movies, music and everything around me, a walk in the night can be one of the most inspiring things.
Q Some designers your age decide that they will take their talents to a University to perfect the craft of digital art, are you planning to do the same? Or will you look to skip that and head straight into looking for work?
That's the huge decision that I have to make this year. I will finish college soon and I'll start moving on and see what comes. I would love to go to university and I would love to travel to another country and study there. We'll see what happens.
Q "Destroy" is a simply amazing intricate illustration that has a bunch of detailed features to it, could you run down how you made this piece and what the meaning is behind it.
Thanks! Destroy was a very complicated piece to me. It changed a lot since I started it and finally it went well. I used a lot of papers sketching. The main idea of the piece was to express the contradiction that the word destroy could be, depending on if we focus on the end of something or the new beginning of another one. Then in the piece we have some kind of machinery that feeds itself destruction to create, but not in a dark way, in a way to make the things a new and better.
Q What can we look for from you in the future? What projects will you be working on?
I'm working on some projects that I cant unveil yet and I'm also working with the Slashthree collective on something you will see at the OFFF in Barcelona.
Q Thanks again for providing Psdtuts+ with this opportunity to interview you. Any final thoughts for our readers?
Thanks for having me and thanks to everyone who follows and like my work. Bye!